Impact
440 | 10005 |
GF2
Pro (Impact 4 Pro) | 9355 |
I had to redo all of my gaming
benchmarks. I chose to compare my older X-Micro card that is based on the GeForce2
Pro with the new Impact 440 which is a GeForce4 MX card. 3D Mark 2000 is a very
intense 3D benchmark that utilizes DirectX 7. The scores are pretty damn close.
You can download 3D Mark 2000 here.
Mad
Onion's 3D Mark 2001
Impact
440 | 6120 |
GF2
Pro (Impact 4 Pro) | 4651 |
3D Mark 2001 is a remarkably
intense program for benchmarking and it uses DirectX 8. Whlie there was some closeness
in 3D Mark 2k you can certainly see the big improvements that the core of the
GeForce4 has over the earlier card. Since the release of DirectX 8 this benchark
will have increasing importance for gaming performance evaluations. You can download
3D Mark 2001 here.
GF2
Pro | 640
x 480 | 800
x 600 | 1280
x 1024 |
Fastest |
210.9 |
207.2 |
177.8 |
Normal |
191.9 |
173.9 |
129.7 |
High
Quality | 191.1 |
171.3 |
125.6 |
Let
me immediately point out that the scores at the highest resolutions cannot be
compared. Yes, one set is at 1024x768 while the other set is at 1280x1024. Why
the change? I now use a LCD display that has a maximum resolution of 1024x768.
Let's compare the scores at the lower resolutions. What is pretty interesting
is how the close the score were in the "Fastest" setting while there
are some clear differences in favor of the GF4 MX card in the "Normal"
setting. Again, this is all attributable to the newer GeForce4 MX card I just
found it interesting how close the old GF2 performs to the GF4MX until the detail
quality is turned up. The margins really start to widen in "High Quality"
and there is a near 17 FPS margin at 800x600.
Take note that not only do we see improvements when the detail and resolutions
are cranked up but we also see huge improvements when a game uses DirectX 8.